LUKAS TAMAYO
  • Home
  • GameDev
  • Application and Research
  • Logs
  • About
  • Contact

Dev logs
​(My everyday trials as a developer)

Project init progress

1/18/2021

0 Comments

 

RSS Feed

More set up. Still not too much code.

I'm sad I didn't code too much (even though to be honest I did some minor shaders... And this game isn't going to be shader heavy ).
But I did quite a lot of work which I'm happy about.
I'll do some quick points so it's much more visual and impactful!

Ready?
Set...
Go!

Assets are well organized

Picture

Coded a main material

Picture

Made a git (source control)

Picture

Tested my material

Picture

Gotta fix a little bug

Picture

In summary

Going from just creating the project to do a little bit of prep work for a good debugging environment, coding materials around a folder architecture using only material instances in a scene deriving from a master material. And also git if I ever want to work online with someone, all of that in one day. Is pretty good to be honest!

If you pay attention to my git commit you'll see I write them like a patch note so it'll be easier to follow my work. If you want to see it more clearly here it is!
  • Created a map
  • Created a main material
  • Created dev material instances
  • Updated the map a bit
Have a nice day everyone!
0 Comments

    Lukas

    Interest in video games since forever and till I'll die

    Archives

    April 2021
    March 2021
    February 2021
    January 2021
    November 2020

    Categories

    All
    Algorithm
    C++
    City Of Love
    Design
    Jam
    Opinion
    Organization
    School
    Shaders
    Slice Of Life
    Source Control
    Theory
    UE4
    Unity
    Virtual Photography

    RSS Feed

Powered by Create your own unique website with customizable templates.
  • Home
  • GameDev
  • Application and Research
  • Logs
  • About
  • Contact